"VertexLitGeneric"
{
	"$basetexture" 				"models\weapons\Millenia\Thanez_Frag\Frag"
	"$bumpmap" 					"models\weapons\Millenia\Thanez_Frag\Frag_N"
	"$halflambert" 				"1"
	
	"$phong" 					"1"
	"$phongboost" 				"0.15"
	"$phongalbedoboost" 		"22"
	"$normalmapalphaphongmask"	"1"
	"$phongexponenttexture" 	"models\weapons\Millenia\Thanez_Frag\Frag_G"
//	"$phongexponent"			"20"
	"$phongfresnelranges" 		"[1 3 6]"
	"$phongalbedotint"			"1"
	
	"$normalmapalphaenvmapmask" "1"
	"$envmap" 					"env_cubemap"
	"$envmaptint" 				"[ 0.01 0.01 0.01 ]"
	"$envmapfresnel"			"1"
	"$envmapFresnelMinMaxExp"	"[0 5 .4]"
	
	"$rimlight" 				"1"
	"$rimlightexponent" 		"100"	
	"$rimlightboost"			"0.66"
	"$rimmask" 					"1"
}