VertexLitGeneric
{
$baseTexture "models\weapons\v_models\pist_deagle\knife_ct"
$phongexponenttexture "models\weapons\v_models\pist_deagle\knife_ct_exponent"
$phong 1
$phongboost ".3"
$phongalbedoboost 12
$phongfresnelranges "[.7 .7 1]"
$basemapalphaphongmask 1
$phongalbedotint 1
$phongdisablehalflambert 1
$envmap env_cubemap
$baseAlphaEnvMapMask 1
$envmapfresnel 1
$envmaptint "[.01 .01 .01]"
}
