"Vertexlitgeneric"
{
	"$basetexture"  "models\weapons\v_models\an94\an94"
	"$bumpmap"     "models\weapons\v_models\an94\an94_normal"
	"$normalmapalphaenvmapmask" "1"
	"$normalmapalphaphongmask"    "1"
	"$envmap" "env_cubemap"
	"$envmaptint" "[.025 .025 .025]"
	"$envmapfresnel"	"1"
	"$envmapFresnelMinMaxExp"	"[0 5 .4]"
	"$nocull" "1"

	"$phong"     "1"
	"$phongboost"   "0.3"
	"$phongfresnelranges"      "[1 3 6]"
	"$phongtint"                   "[0.8 1.1 1.3]" 
	"$phongexponenttexture" 	"models\weapons\v_models\an94\an94_exp"
	"$phongalbedotint"		"1"
	"$phongalbedoboost" 	"14"

	"$rimlight" 	"1"
	"$rimlightexponent" 	"66"	
	"$rimlightboost"	"0.68"
	"$rimmask" 	"1"
}